@@ -146,7 +146,8 @@ android_finish_frame(void *data)
}
static void
-android_output_repaint(struct weston_output *base, pixman_region32_t *damage)
+android_output_repaint(struct weston_output *base, pixman_region32_t *damage,
+ int flip)
{
struct android_output *output = to_android_output(base);
struct android_compositor *compositor = output->compositor;
@@ -161,6 +162,9 @@ android_output_repaint(struct weston_output *base, pixman_region32_t *damage)
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage);
+ if (!flip)
+ return;
+
wl_signal_emit(&output->base.frame_signal, output);
ret = eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
@@ -326,7 +326,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
}
static void
-drm_output_render(struct drm_output *output, pixman_region32_t *damage)
+drm_output_render(struct drm_output *output, pixman_region32_t *damage, int flip)
{
struct drm_compositor *compositor =
(struct drm_compositor *) output->base.compositor;
@@ -344,6 +344,9 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
if (surface->plane == &compositor->base.primary_plane)
weston_surface_draw(surface, &output->base, damage);
+ if (!flip)
+ return;
+
wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
@@ -363,7 +366,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
static void
drm_output_repaint(struct weston_output *output_base,
- pixman_region32_t *damage)
+ pixman_region32_t *damage, int flip)
{
struct drm_output *output = (struct drm_output *) output_base;
struct drm_compositor *compositor =
@@ -373,9 +376,11 @@ drm_output_repaint(struct weston_output *output_base,
int ret = 0;
if (!output->next)
- drm_output_render(output, damage);
+ drm_output_render(output, damage, flip);
if (!output->next)
return;
+ if (!flip)
+ return;
mode = container_of(output->base.current, struct drm_mode, base);
if (!output->current) {
@@ -330,7 +330,7 @@ static const struct wl_callback_listener frame_listener = {
static void
wayland_output_repaint(struct weston_output *output_base,
- pixman_region32_t *damage)
+ pixman_region32_t *damage, int flip)
{
struct wayland_output *output = (struct wayland_output *) output_base;
struct wayland_compositor *compositor =
@@ -348,6 +348,9 @@ wayland_output_repaint(struct weston_output *output_base,
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage);
+ if (!flip)
+ return;
+
draw_border(output);
wl_signal_emit(&output->base.frame_signal, output);
@@ -320,7 +320,7 @@ x11_compositor_fini_egl(struct x11_compositor *compositor)
static void
x11_output_repaint(struct weston_output *output_base,
- pixman_region32_t *damage)
+ pixman_region32_t *damage, int flip)
{
struct x11_output *output = (struct x11_output *)output_base;
struct x11_compositor *compositor =
@@ -337,6 +337,9 @@ x11_output_repaint(struct weston_output *output_base,
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage);
+ if (!flip)
+ return;
+
wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
@@ -55,6 +55,9 @@
#include "../shared/os-compatibility.h"
#include "git-version.h"
+#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
+
+
static struct wl_list child_process_list;
static struct weston_compositor *segv_compositor;
@@ -1236,6 +1239,45 @@ texture_region(struct weston_surface *es, pixman_region32_t *region,
}
static void
+triangle_fan_debug(struct weston_surface *surface, int first, int count)
+{
+ struct weston_compositor *compositor = surface->compositor;
+ int i;
+ GLushort *buffer;
+ GLushort *index;
+ int nelems;
+ static int color_idx = 0;
+ static const GLfloat color[][4] = {
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 0.0, 1.0, 0.0, 1.0 },
+ { 0.0, 0.0, 1.0, 1.0 },
+ { 1.0, 1.0, 1.0, 1.0 },
+ };
+
+ nelems = (count - 1 + count - 2) * 2;
+
+ buffer = malloc(sizeof(GLushort) * nelems);
+ index = buffer;
+
+ for (i = 1; i < count; i++) {
+ *index++ = first;
+ *index++ = first + i;
+ }
+
+ for (i = 2; i < count; i++) {
+ *index++ = first + i - 1;
+ *index++ = first + i;
+ }
+
+ glUseProgram(compositor->solid_shader.program);
+ glUniform4fv(compositor->solid_shader.color_uniform, 1,
+ color[color_idx++ % ARRAY_SIZE(color)]);
+ glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
+ glUseProgram(surface->shader->program);
+ free(buffer);
+}
+
+static void
repaint_region(struct weston_surface *es, pixman_region32_t *region,
pixman_region32_t *surf_region)
{
@@ -1267,6 +1309,8 @@ repaint_region(struct weston_surface *es, pixman_region32_t *region,
for (i = 0, first = 0; i < nfans; i++) {
glDrawArrays(GL_TRIANGLE_FAN, first, vtxcnt[i]);
+ if (ec->fan_debug)
+ triangle_fan_debug(es, first, vtxcnt[i]);
first += vtxcnt[i];
}
@@ -1560,7 +1604,21 @@ weston_output_repaint(struct weston_output *output, uint32_t msecs)
if (output->dirty)
weston_output_update_matrix(output);
- output->repaint(output, &output_damage);
+ /* if debugging, redraw everything outside the damage to clean up
+ * debug lines from the previous draw on this buffer:
+ */
+ if (ec->fan_debug) {
+ pixman_region32_t undamaged;
+ pixman_region32_init(&undamaged);
+ pixman_region32_subtract(&undamaged, &output->region,
+ &output_damage);
+ ec->fan_debug = 0;
+ output->repaint(output, &undamaged, 0);
+ ec->fan_debug = 1;
+ pixman_region32_fini(&undamaged);
+ }
+
+ output->repaint(output, &output_damage, 1);
pixman_region32_fini(&output_damage);
@@ -176,7 +176,7 @@ struct weston_output {
struct wl_list mode_list;
void (*repaint)(struct weston_output *output,
- pixman_region32_t *damage);
+ pixman_region32_t *damage, int flip);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output);
int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
@@ -321,6 +321,7 @@ struct weston_compositor {
struct wl_array indices; /* only used in compositor-wayland */
struct wl_array vtxcnt;
struct weston_plane primary_plane;
+ int fan_debug;
uint32_t focus;
@@ -3267,6 +3267,17 @@ debug_repaint_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
}
}
+
+static void
+fan_debug_repaint_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
+ void *data)
+{
+ struct desktop_shell *shell = data;
+ struct weston_compositor *compositor = shell->compositor;
+ compositor->fan_debug = !compositor->fan_debug;
+ weston_compositor_damage_all(compositor);
+}
+
static void
force_kill_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
void *data)
@@ -3401,6 +3412,8 @@ shell_add_bindings(struct weston_compositor *ec, struct desktop_shell *shell)
backlight_binding, ec);
weston_compositor_add_key_binding(ec, KEY_SPACE, mod | MODIFIER_SHIFT,
debug_repaint_binding, shell);
+ weston_compositor_add_key_binding(ec, KEY_SPACE, mod | MODIFIER_ALT,
+ fan_debug_repaint_binding, shell);
weston_compositor_add_key_binding(ec, KEY_K, mod,
force_kill_binding, shell);
weston_compositor_add_key_binding(ec, KEY_UP, mod,