@@ -190,41 +190,37 @@ enum {
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
+float16 int16_to_float16(int16_t, float_status *status);
+float16 int32_to_float16(int32_t, float_status *status);
+float16 int64_to_float16(int64_t, float_status *status);
+float16 uint16_to_float16(uint16_t, float_status *status);
+float16 uint32_to_float16(uint32_t, float_status *status);
+float16 uint64_to_float16(uint64_t, float_status *status);
+
+float32 int16_to_float32(int16_t, float_status *status);
float32 int32_to_float32(int32_t, float_status *status);
-float64 int32_to_float64(int32_t, float_status *status);
+float32 int64_to_float32(int64_t, float_status *status);
+float32 uint16_to_float32(uint16_t, float_status *status);
float32 uint32_to_float32(uint32_t, float_status *status);
+float32 uint64_to_float32(uint64_t, float_status *status);
+
+float64 int16_to_float64(int16_t, float_status *status);
+float64 int32_to_float64(int32_t, float_status *status);
+float64 int64_to_float64(int64_t, float_status *status);
+float64 uint16_to_float64(uint16_t, float_status *status);
float64 uint32_to_float64(uint32_t, float_status *status);
+float64 uint64_to_float64(uint64_t, float_status *status);
+
floatx80 int32_to_floatx80(int32_t, float_status *status);
-float128 int32_to_float128(int32_t, float_status *status);
-float32 int64_to_float32(int64_t, float_status *status);
-float64 int64_to_float64(int64_t, float_status *status);
floatx80 int64_to_floatx80(int64_t, float_status *status);
+
+float128 int16_to_float128(int16_t, float_status *status);
+float128 int32_to_float128(int32_t, float_status *status);
float128 int64_to_float128(int64_t, float_status *status);
-float32 uint64_to_float32(uint64_t, float_status *status);
-float64 uint64_to_float64(uint64_t, float_status *status);
+float128 uint16_to_float128(uint16_t, float_status *status);
+float128 uint32_to_float128(uint32_t, float_status *status);
float128 uint64_to_float128(uint64_t, float_status *status);
-/* We provide the int16 versions for symmetry of API with float-to-int */
-static inline float32 int16_to_float32(int16_t v, float_status *status)
-{
- return int32_to_float32(v, status);
-}
-
-static inline float32 uint16_to_float32(uint16_t v, float_status *status)
-{
- return uint32_to_float32(v, status);
-}
-
-static inline float64 int16_to_float64(int16_t v, float_status *status)
-{
- return int32_to_float64(v, status);
-}
-
-static inline float64 uint16_to_float64(uint16_t v, float_status *status)
-{
- return uint32_to_float64(v, status);
-}
-
/*----------------------------------------------------------------------------
| Software half-precision conversion routines.
*----------------------------------------------------------------------------*/
@@ -141,3 +141,58 @@ DO_FLOAT_TO_UINT(glue(FLOATXX,_to_uint64_round_to_zero), 64, FP_TO_INT_)
#undef DO_FLOAT_TO_INT
#undef DO_FLOAT_TO_UINT
+
+FLOATXX glue(int64_to_,FLOATXX)(int64_t a, float_status *status)
+{
+ FP_DECL_EX;
+ glue(FP_DECL_, FS)(R);
+ FLOATXX r;
+
+ FP_INIT_ROUNDMODE;
+ glue(FP_FROM_INT_, FS)(R, a, 64, uint64_t);
+ glue(FP_PACK_RAW_, FS)(r, R);
+ FP_HANDLE_EXCEPTIONS;
+ return r;
+}
+
+FLOATXX glue(int16_to_,FLOATXX)(int16_t a, float_status *status)
+{
+ return glue(int64_to_,FLOATXX)(a, status);
+}
+
+FLOATXX glue(int32_to_,FLOATXX)(int32_t a, float_status *status)
+{
+ return glue(int64_to_,FLOATXX)(a, status);
+}
+
+/* The code within _FP_FROM_INT always tests A against 0. For the
+ unsigned conversion, this may result in a compiler warning.
+ For -Werror, we need to suppress this. */
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wtype-limits"
+
+FLOATXX glue(uint64_to_,FLOATXX)(uint64_t a, float_status *status)
+{
+ FP_DECL_EX;
+ glue(FP_DECL_, FS)(R);
+ FLOATXX r;
+
+ FP_INIT_ROUNDMODE;
+ glue(FP_FROM_INT_, FS)(R, a, 64, uint64_t);
+ glue(FP_PACK_RAW_, FS)(r, R);
+ FP_HANDLE_EXCEPTIONS;
+ return r;
+}
+
+#pragma GCC diagnostic pop
+
+FLOATXX glue(uint16_to_,FLOATXX)(uint16_t a, float_status *status)
+{
+ return glue(uint64_to_,FLOATXX)(a, status);
+}
+
+FLOATXX glue(uint32_to_,FLOATXX)(uint32_t a, float_status *status)
+{
+ return glue(uint64_to_,FLOATXX)(a, status);
+}
@@ -1234,44 +1234,6 @@ static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int32_to_float32(int32_t a, float_status *status)
-{
- flag zSign;
-
- if ( a == 0 ) return float32_zero;
- if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
- zSign = ( a < 0 );
- return normalizeRoundAndPackFloat32(zSign, 0x9C, zSign ? -a : a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int32_to_float64(int32_t a, float_status *status)
-{
- flag zSign;
- uint32_t absA;
- int8_t shiftCount;
- uint64_t zSig;
-
- if ( a == 0 ) return float64_zero;
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros32( absA ) + 21;
- zSig = absA;
- return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
-
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the 32-bit two's complement integer `a'
| to the extended double-precision floating-point format. The conversion
@@ -1295,78 +1257,6 @@ floatx80 int32_to_floatx80(int32_t a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a' to
-| the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 int32_to_float128(int32_t a, float_status *status)
-{
- flag zSign;
- uint32_t absA;
- int8_t shiftCount;
- uint64_t zSig0;
-
- if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros32( absA ) + 17;
- zSig0 = absA;
- return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int64_to_float32(int64_t a, float_status *status)
-{
- flag zSign;
- uint64_t absA;
- int8_t shiftCount;
-
- if ( a == 0 ) return float32_zero;
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros64( absA ) - 40;
- if ( 0 <= shiftCount ) {
- return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
- }
- else {
- shiftCount += 7;
- if ( shiftCount < 0 ) {
- shift64RightJamming( absA, - shiftCount, &absA );
- }
- else {
- absA <<= shiftCount;
- }
- return roundAndPackFloat32(zSign, 0x9C - shiftCount, absA, status);
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int64_to_float64(int64_t a, float_status *status)
-{
- flag zSign;
-
- if ( a == 0 ) return float64_zero;
- if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
- return packFloat64( 1, 0x43E, 0 );
- }
- zSign = ( a < 0 );
- return normalizeRoundAndPackFloat64(zSign, 0x43C, zSign ? -a : a, status);
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the extended double-precision floating-point format. The conversion
@@ -1388,112 +1278,6 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a' to
-| the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 int64_to_float128(int64_t a, float_status *status)
-{
- flag zSign;
- uint64_t absA;
- int8_t shiftCount;
- int32_t zExp;
- uint64_t zSig0, zSig1;
-
- if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros64( absA ) + 49;
- zExp = 0x406E - shiftCount;
- if ( 64 <= shiftCount ) {
- zSig1 = 0;
- zSig0 = absA;
- shiftCount -= 64;
- }
- else {
- zSig1 = absA;
- zSig0 = 0;
- }
- shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
- return packFloat128( zSign, zExp, zSig0, zSig1 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 uint64_to_float32(uint64_t a, float_status *status)
-{
- int shiftcount;
-
- if (a == 0) {
- return float32_zero;
- }
-
- /* Determine (left) shift needed to put first set bit into bit posn 23
- * (since packFloat32() expects the binary point between bits 23 and 22);
- * this is the fast case for smallish numbers.
- */
- shiftcount = countLeadingZeros64(a) - 40;
- if (shiftcount >= 0) {
- return packFloat32(0, 0x95 - shiftcount, a << shiftcount);
- }
- /* Otherwise we need to do a round-and-pack. roundAndPackFloat32()
- * expects the binary point between bits 30 and 29, hence the + 7.
- */
- shiftcount += 7;
- if (shiftcount < 0) {
- shift64RightJamming(a, -shiftcount, &a);
- } else {
- a <<= shiftcount;
- }
-
- return roundAndPackFloat32(0, 0x9c - shiftcount, a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 uint64_to_float64(uint64_t a, float_status *status)
-{
- int exp = 0x43C;
- int shiftcount;
-
- if (a == 0) {
- return float64_zero;
- }
-
- shiftcount = countLeadingZeros64(a) - 1;
- if (shiftcount < 0) {
- shift64RightJamming(a, -shiftcount, &a);
- } else {
- a <<= shiftcount;
- }
- return roundAndPackFloat64(0, exp - shiftcount, a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 uint64_to_float128(uint64_t a, float_status *status)
-{
- if (a == 0) {
- return float128_zero;
- }
- return normalizeRoundAndPackFloat128(0, 0x406E, a, 0, status);
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the double-precision floating-point format. The conversion is
@@ -5354,17 +5138,6 @@ int float128_unordered_quiet(float128 a, float128 b, float_status *status)
return 0;
}
-/* misc functions */
-float32 uint32_to_float32(uint32_t a, float_status *status)
-{
- return int64_to_float32(a, status);
-}
-
-float64 uint32_to_float64(uint32_t a, float_status *status)
-{
- return int64_to_float64(a, status);
-}
-
#define COMPARE(s, nan_exp) \
static inline int float ## s ## _compare_internal(float ## s a, float ## s b,\
int is_quiet, float_status *status) \
Add conversions to float16. For consistency, add float128 conversions from int16_t/uint16_t. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- include/fpu/softfloat.h | 50 +++++------ fpu/floatxx.inc.c | 55 ++++++++++++ fpu/softfloat.c | 227 ------------------------------------------------ 3 files changed, 78 insertions(+), 254 deletions(-) -- 2.14.3