Message ID | 1358539443-3382-1-git-send-email-tom.gall@linaro.org |
---|---|
State | Superseded |
Headers | show |
On 01/18/2013 01:04 PM, Tom Gall wrote: > This ported test goes into tests/spec/arb_texture_rectangle. It > tests the ARB_texture_rectangle extension. > > Create a 255x127 texture of varying colors and bind it as a > GL_ARB_texture_recangle target. Draw that rectangle to the window, and > check that the texture was drawn correctly. The common failure to be > caught with this test is not adjusting the non-normalized coordinates on > hardware that expects normalized coordinates. > > Signed-off-by: Tom Gall<tom.gall@linaro.org> > --- > tests/spec/CMakeLists.txt | 1 + > tests/spec/arb_texture_rectangle/CMakeLists.gl.txt | 13 ++ > tests/spec/arb_texture_rectangle/CMakeLists.txt | 1 + > tests/spec/arb_texture_rectangle/texrect-simple.c | 132 ++++++++++++++++++++ Update tests/all.tests too? > 4 files changed, 147 insertions(+) > create mode 100644 tests/spec/arb_texture_rectangle/CMakeLists.gl.txt > create mode 100644 tests/spec/arb_texture_rectangle/CMakeLists.txt > create mode 100644 tests/spec/arb_texture_rectangle/texrect-simple.c > > diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt > index a4342b7..8b06d5c 100644 > --- a/tests/spec/CMakeLists.txt > +++ b/tests/spec/CMakeLists.txt > @@ -24,6 +24,7 @@ add_subdirectory (arb_texture_buffer_object) > add_subdirectory (arb_texture_compression) > add_subdirectory (arb_texture_cube_map_array) > add_subdirectory (arb_texture_float) > +add_subdirectory (arb_texture_rectangle) > add_subdirectory (arb_texture_storage) > add_subdirectory (arb_timer_query) > add_subdirectory (arb_transform_feedback2) > diff --git a/tests/spec/arb_texture_rectangle/CMakeLists.gl.txt b/tests/spec/arb_texture_rectangle/CMakeLists.gl.txt > new file mode 100644 > index 0000000..d84a850 > --- /dev/null > +++ b/tests/spec/arb_texture_rectangle/CMakeLists.gl.txt > @@ -0,0 +1,13 @@ > +include_directories( > + ${GLEXT_INCLUDE_DIR} > + ${OPENGL_INCLUDE_PATH} > + ${piglit_SOURCE_DIR}/tests/mesa/util > +) > + > +link_libraries ( > + piglitutil_${piglit_target_api} > + ${OPENGL_gl_LIBRARY} > + ${OPENGL_glu_LIBRARY} > +) > + > +piglit_add_executable (texrect_simple_arb_texrect texrect-simple.c) > diff --git a/tests/spec/arb_texture_rectangle/CMakeLists.txt b/tests/spec/arb_texture_rectangle/CMakeLists.txt > new file mode 100644 > index 0000000..144a306 > --- /dev/null > +++ b/tests/spec/arb_texture_rectangle/CMakeLists.txt > @@ -0,0 +1 @@ > +piglit_include_target_api() > diff --git a/tests/spec/arb_texture_rectangle/texrect-simple.c b/tests/spec/arb_texture_rectangle/texrect-simple.c > new file mode 100644 > index 0000000..1a8f33f > --- /dev/null > +++ b/tests/spec/arb_texture_rectangle/texrect-simple.c > @@ -0,0 +1,132 @@ > +/* Copyright © 2013 Linaro Inc > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the next > + * paragraph) shall be included in all copies or substantial portions of the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS > + * IN THE SOFTWARE. > + */ > + > +/** > + * Ported from glean ttexrect.cpp into piglit. > + * Test the ARB_texture_rectangle extension > + * Create a 255x127 texture of varying colors and bind it as a > + * GL_ARB_texture_recangle target. Draw that rectangle to the window, and > + * check that the texture was drawn correctly. The common failure to be > + * caught with this test is not adjusting the non-normalized coordinates on > + * hardware that expects normalized coordinates. > + * \author: Eric Anholt<eric@anholt.net> (original) > + * \author: Tom Gall<tom.gall@linaro.org> (port) > + */ > +#include "piglit-util-gl-common.h" > + > +#define TEXTURE_WIDTH 255 > +#define TEXTURE_HEIGHT 127 > +#define WINDOW_SIZE 256 > + > +PIGLIT_GL_TEST_CONFIG_BEGIN > + > + config.supports_gl_compat_version = 10; > + config.window_width = WINDOW_SIZE; > + config.window_height = WINDOW_SIZE; > + config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DEPTH; Add PIGLIT_GL_VISUAL_DOUBLE since you call glDrawBuffer(GL_BACK) below. > + > +PIGLIT_GL_TEST_CONFIG_END > + > + > +enum piglit_result > +piglit_display(void) > +{ > + int x,y,i; > + enum piglit_result final_result = PIGLIT_PASS; > + float image[TEXTURE_WIDTH * TEXTURE_HEIGHT * 3]; > + > + /* Set up a texture that is color ramps with red to black top to > + * bottom and green to black left to right. > + */ > + for (y = 0; y< TEXTURE_HEIGHT; y++) { > + for (x = 0; x< TEXTURE_WIDTH; x++) { > + i = (y * TEXTURE_WIDTH + x) * 3; > + > + image[i + 0] = (float)x / (TEXTURE_WIDTH - 1); > + image[i + 1] = 1.0 - ((float) y / (TEXTURE_HEIGHT - 1)); > + image[i + 2] = 0.0; > + } > + } > + > + glClearColor(0.0, 0.0, 0.0, 0.0); > + glClear(GL_COLOR_BUFFER_BIT); > + > + glShadeModel(GL_FLAT); > + > + glMatrixMode(GL_PROJECTION); > + glLoadIdentity(); > + glOrtho(0, WINDOW_SIZE, 0, WINDOW_SIZE, -1, 1); > + glMatrixMode(GL_MODELVIEW); > + glLoadIdentity(); > + glViewport(0, 0, WINDOW_SIZE, WINDOW_SIZE); > + > + glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, > + TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGB, GL_FLOAT, image); > + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, > + GL_NEAREST); > + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, > + GL_NEAREST); > + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); > + glEnable(GL_TEXTURE_RECTANGLE_ARB); > + > + glDrawBuffer(GL_BACK); > + glReadBuffer(GL_BACK); We'd typically put most of this setup code in piglit_init() but it's not a big deal to me. > + > + /* Draw our texture to the window such that each texel should map > + * to the corresponding pixel of the window. > + */ > + glBegin(GL_POLYGON); > + glTexCoord2f(0, 0); > + glVertex2f(0, 0); > + > + glTexCoord2f(TEXTURE_WIDTH, 0); > + glVertex2f(TEXTURE_WIDTH, 0); > + > + glTexCoord2f(TEXTURE_WIDTH, TEXTURE_HEIGHT); > + glVertex2f(TEXTURE_WIDTH, TEXTURE_HEIGHT); > + > + glTexCoord2f(0, TEXTURE_HEIGHT); > + glVertex2f(0, TEXTURE_HEIGHT); > + glEnd(); I think there's a piglit_draw_xxx() function for a simple textured quad like that. Not a big deal though. > + > + piglit_swap_buffers(); > + > + /* Verify the output */ > + for (y = 0; y< TEXTURE_HEIGHT; y++) { > + for (x = 0; x< TEXTURE_WIDTH; x++) { > + i = (y * TEXTURE_WIDTH + x) * 3; > + > + if (!piglit_probe_pixel_rgb(x,y,&image[i])) { > + final_result = PIGLIT_FAIL; > + } > + } > + } > + > + piglit_report_result(final_result); > + return final_result; > +} > + > + > +void > +piglit_init(int argc, char *argv[]) > +{ > +} Looks good otherwise. Reviewed-by: Brian Paul <brianp@vmware.com> Thanks for doing this! -Brian
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt index a4342b7..8b06d5c 100644 --- a/tests/spec/CMakeLists.txt +++ b/tests/spec/CMakeLists.txt @@ -24,6 +24,7 @@ add_subdirectory (arb_texture_buffer_object) add_subdirectory (arb_texture_compression) add_subdirectory (arb_texture_cube_map_array) add_subdirectory (arb_texture_float) +add_subdirectory (arb_texture_rectangle) add_subdirectory (arb_texture_storage) add_subdirectory (arb_timer_query) add_subdirectory (arb_transform_feedback2) diff --git a/tests/spec/arb_texture_rectangle/CMakeLists.gl.txt b/tests/spec/arb_texture_rectangle/CMakeLists.gl.txt new file mode 100644 index 0000000..d84a850 --- /dev/null +++ b/tests/spec/arb_texture_rectangle/CMakeLists.gl.txt @@ -0,0 +1,13 @@ +include_directories( + ${GLEXT_INCLUDE_DIR} + ${OPENGL_INCLUDE_PATH} + ${piglit_SOURCE_DIR}/tests/mesa/util +) + +link_libraries ( + piglitutil_${piglit_target_api} + ${OPENGL_gl_LIBRARY} + ${OPENGL_glu_LIBRARY} +) + +piglit_add_executable (texrect_simple_arb_texrect texrect-simple.c) diff --git a/tests/spec/arb_texture_rectangle/CMakeLists.txt b/tests/spec/arb_texture_rectangle/CMakeLists.txt new file mode 100644 index 0000000..144a306 --- /dev/null +++ b/tests/spec/arb_texture_rectangle/CMakeLists.txt @@ -0,0 +1 @@ +piglit_include_target_api() diff --git a/tests/spec/arb_texture_rectangle/texrect-simple.c b/tests/spec/arb_texture_rectangle/texrect-simple.c new file mode 100644 index 0000000..1a8f33f --- /dev/null +++ b/tests/spec/arb_texture_rectangle/texrect-simple.c @@ -0,0 +1,132 @@ +/* Copyright © 2013 Linaro Inc + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * Ported from glean ttexrect.cpp into piglit. + * Test the ARB_texture_rectangle extension + * Create a 255x127 texture of varying colors and bind it as a + * GL_ARB_texture_recangle target. Draw that rectangle to the window, and + * check that the texture was drawn correctly. The common failure to be + * caught with this test is not adjusting the non-normalized coordinates on + * hardware that expects normalized coordinates. + * \author: Eric Anholt <eric@anholt.net> (original) + * \author: Tom Gall <tom.gall@linaro.org> (port) + */ +#include "piglit-util-gl-common.h" + +#define TEXTURE_WIDTH 255 +#define TEXTURE_HEIGHT 127 +#define WINDOW_SIZE 256 + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 10; + config.window_width = WINDOW_SIZE; + config.window_height = WINDOW_SIZE; + config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DEPTH; + +PIGLIT_GL_TEST_CONFIG_END + + +enum piglit_result +piglit_display(void) +{ + int x,y,i; + enum piglit_result final_result = PIGLIT_PASS; + float image[TEXTURE_WIDTH * TEXTURE_HEIGHT * 3]; + + /* Set up a texture that is color ramps with red to black top to + * bottom and green to black left to right. + */ + for (y = 0; y < TEXTURE_HEIGHT; y++) { + for (x = 0; x < TEXTURE_WIDTH; x++) { + i = (y * TEXTURE_WIDTH + x) * 3; + + image[i + 0] = (float)x / (TEXTURE_WIDTH - 1); + image[i + 1] = 1.0 - ((float) y / (TEXTURE_HEIGHT - 1)); + image[i + 2] = 0.0; + } + } + + glClearColor(0.0, 0.0, 0.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glShadeModel(GL_FLAT); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, WINDOW_SIZE, 0, WINDOW_SIZE, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glViewport(0, 0, WINDOW_SIZE, WINDOW_SIZE); + + glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, + TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGB, GL_FLOAT, image); + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, + GL_NEAREST); + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, + GL_NEAREST); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glEnable(GL_TEXTURE_RECTANGLE_ARB); + + glDrawBuffer(GL_BACK); + glReadBuffer(GL_BACK); + + /* Draw our texture to the window such that each texel should map + * to the corresponding pixel of the window. + */ + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); + glVertex2f(0, 0); + + glTexCoord2f(TEXTURE_WIDTH, 0); + glVertex2f(TEXTURE_WIDTH, 0); + + glTexCoord2f(TEXTURE_WIDTH, TEXTURE_HEIGHT); + glVertex2f(TEXTURE_WIDTH, TEXTURE_HEIGHT); + + glTexCoord2f(0, TEXTURE_HEIGHT); + glVertex2f(0, TEXTURE_HEIGHT); + glEnd(); + + piglit_swap_buffers(); + + /* Verify the output */ + for (y = 0; y < TEXTURE_HEIGHT; y++) { + for (x = 0; x < TEXTURE_WIDTH; x++) { + i = (y * TEXTURE_WIDTH + x) * 3; + + if (!piglit_probe_pixel_rgb(x,y, &image[i])) { + final_result = PIGLIT_FAIL; + } + } + } + + piglit_report_result(final_result); + return final_result; +} + + +void +piglit_init(int argc, char *argv[]) +{ +}
This ported test goes into tests/spec/arb_texture_rectangle. It tests the ARB_texture_rectangle extension. Create a 255x127 texture of varying colors and bind it as a GL_ARB_texture_recangle target. Draw that rectangle to the window, and check that the texture was drawn correctly. The common failure to be caught with this test is not adjusting the non-normalized coordinates on hardware that expects normalized coordinates. Signed-off-by: Tom Gall <tom.gall@linaro.org> --- tests/spec/CMakeLists.txt | 1 + tests/spec/arb_texture_rectangle/CMakeLists.gl.txt | 13 ++ tests/spec/arb_texture_rectangle/CMakeLists.txt | 1 + tests/spec/arb_texture_rectangle/texrect-simple.c | 132 ++++++++++++++++++++ 4 files changed, 147 insertions(+) create mode 100644 tests/spec/arb_texture_rectangle/CMakeLists.gl.txt create mode 100644 tests/spec/arb_texture_rectangle/CMakeLists.txt create mode 100644 tests/spec/arb_texture_rectangle/texrect-simple.c