===================================================================
@@ -919,12 +919,9 @@ static void acpi_bus_init_power_state(st
if (buffer.length && package
&& package->type == ACPI_TYPE_PACKAGE
- && package->package.count) {
- int err = acpi_extract_power_resources(package, 0,
- &ps->resources);
- if (!err)
- device->power.flags.power_resources = 1;
- }
+ && package->package.count)
+ acpi_extract_power_resources(package, 0, &ps->resources);
+
ACPI_FREE(buffer.pointer);
}
@@ -971,14 +968,27 @@ static void acpi_bus_get_power_flags(str
acpi_bus_init_power_state(device, i);
INIT_LIST_HEAD(&device->power.states[ACPI_STATE_D3_COLD].resources);
- if (!list_empty(&device->power.states[ACPI_STATE_D3_HOT].resources))
- device->power.states[ACPI_STATE_D3_COLD].flags.valid = 1;
- /* Set defaults for D0 and D3hot states (always valid) */
+ /* Set the defaults for D0 and D3hot (always supported). */
device->power.states[ACPI_STATE_D0].flags.valid = 1;
device->power.states[ACPI_STATE_D0].power = 100;
device->power.states[ACPI_STATE_D3_HOT].flags.valid = 1;
+ /*
+ * Use power resources only if the D0 list of them is populated, because
+ * some platforms may provide _PR3 only to indicate D3cold support and
+ * in those cases the power resources list returned by it may be bogus.
+ */
+ if (!list_empty(&device->power.states[ACPI_STATE_D0].resources)) {
+ device->power.flags.power_resources = 1;
+ /*
+ * D3cold is supported if the D3hot list of power resources is
+ * not empty.
+ */
+ if (!list_empty(&device->power.states[ACPI_STATE_D3_HOT].resources))
+ device->power.states[ACPI_STATE_D3_COLD].flags.valid = 1;
+ }
+
if (acpi_bus_init_power(device))
device->flags.power_manageable = 0;
}
===================================================================
@@ -186,7 +186,7 @@ int acpi_device_set_power(struct acpi_de
* possibly drop references to the power resources in use.
*/
state = ACPI_STATE_D3_HOT;
- /* If _PR3 is not available, use D3hot as the target state. */
+ /* If D3cold is not supported, use D3hot as the target state. */
if (!device->power.states[ACPI_STATE_D3_COLD].flags.valid)
target_state = state;
} else if (!device->power.states[state].flags.valid) {