=== modified file 'src/main.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "oglsdl.h"
#include "scene.h"
=== modified file 'src/matrix.cpp'
@@ -1,3 +1,23 @@
+/*
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Alexandros Frantzis (glmark2)
+ */
#include "matrix.h"
/**
=== modified file 'src/matrix.h'
@@ -1,3 +1,23 @@
+/*
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _MATRIX_H
#define _MATRIX_H
=== modified file 'src/mesh.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "mesh.h"
#include "shader.h"
=== modified file 'src/mesh.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _MESH_H
#define _MESH_H
=== modified file 'src/model.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "model.h"
long filelength(int f)
=== modified file 'src/model.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _MODEL_H
#define _MODEL_H
=== modified file 'src/oglsdl.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _OGLSDL_H
#define _OGLSDL_H
=== modified file 'src/scene.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "scene.h"
Scene::Scene(Screen &pScreen) :
=== modified file 'src/scene.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _SCENE_H
#define _SCENE_H
=== modified file 'src/scenebuild.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "scene.h"
SceneBuild::~SceneBuild()
=== modified file 'src/sceneshading.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "scene.h"
#include "matrix.h"
=== modified file 'src/scenetexture.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "scene.h"
#include "matrix.h"
=== modified file 'src/screen-sdl-gl.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "screen-sdl-gl.h"
ScreenSDLGL::ScreenSDLGL(int pWidth, int pHeight, int pBpp, int pFullScreen, int pFlags)
=== modified file 'src/screen-sdl-gl.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _SCREEN_SDL_GL_H
#define _SCREEN_SDL_GL_H
=== modified file 'src/screen-sdl-glesv2.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "screen-sdl-glesv2.h"
#include "sdlgles/SDL_gles.h"
=== modified file 'src/screen-sdl-glesv2.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _SCREEN_SDL_GLESv2_H
#define _SCREEN_SDL_GLESv2_H
=== modified file 'src/screen-sdl.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "screen-sdl.h"
ScreenSDL::ScreenSDL(int pWidth, int pHeight, int pBpp, int pFullScreen, int pFlags)
=== modified file 'src/screen-sdl.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _SCREEN_SDL_H
#define _SCREEN_SDL_H
=== modified file 'src/screen.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _SCREEN_H
#define _SCREEN_H
=== modified file 'src/shader.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "shader.h"
char *readShaderFile(const char *FileName)
=== modified file 'src/shader.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _SHADER_H
#define _SHADER_H
=== modified file 'src/texture.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "texture.h"
int load_texture(const char pFilename[], GLuint *pTexture)
=== modified file 'src/texture.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _TEXTURE_H
#define _TEXTURE_H
=== modified file 'src/vector.cpp'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#include "vector.h"
Vector3f::Vector3f()
=== modified file 'src/vector.h'
@@ -1,3 +1,25 @@
+/*
+ * Copyright © 2008 Ben Smith
+ * Copyright © 2010 Linaro
+ *
+ * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
+ *
+ * glmark2 is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License version 3, as published by the Free
+ * Software Foundation.
+ *
+ * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * glmark2. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Ben Smith (original glmark benchmark)
+ * Alexandros Frantzis (glmark2)
+ */
#ifndef _VECTOR_H
#define _VECTOR_H