=== modified file 'scenebuild.cpp'
@@ -94,9 +94,10 @@
break;
}
mCurrentPart++;
- start();
if(mCurrentPart >= mPartsQty)
mRunning = false;
+ else
+ start();
}
mRotation += mRotationSpeed * mDt;
=== modified file 'sceneshading.cpp'
@@ -126,9 +126,10 @@
break;
}
mCurrentPart++;
- start();
if(mCurrentPart >= mPartsQty)
mRunning = false;
+ else
+ start();
}
mRotation += mRotationSpeed * mDt;
=== modified file 'scenetexture.cpp'
@@ -94,9 +94,10 @@
break;
}
mCurrentPart++;
- start();
if(mCurrentPart >= mPartsQty)
mRunning = false;
+ else
+ start();
}
mRotation += mRotationSpeed * mDt;