@@ -158,7 +158,8 @@ test_object_label_types()
ObjectLabel(GL_BUFFER, buffer, -1, TestLabel);
GetObjectLabel(GL_BUFFER, buffer, TestLabelLen + 1, &length[BUFFER_IDX], label[BUFFER_IDX]);
- check_label_and_length(label[BUFFER_IDX], length[BUFFER_IDX], "GL_BUFFER");
+ pass = check_label_and_length(label[BUFFER_IDX], length[BUFFER_IDX],
+ "GL_BUFFER") && pass;
glDeleteBuffers(1, &buffer);
@@ -169,7 +170,8 @@ test_object_label_types()
GetObjectLabel(GL_SHADER, shader, TestLabelLen + 1,
&length[SHADER_IDX], label[SHADER_IDX]);
- check_label_and_length(label[SHADER_IDX], length[SHADER_IDX], "GL_SHADER");
+ pass = check_label_and_length(label[SHADER_IDX], length[SHADER_IDX],
+ "GL_SHADER") && pass;
glDeleteShader(shader);
@@ -179,7 +181,8 @@ test_object_label_types()
GetObjectLabel(GL_PROGRAM, program, TestLabelLen + 1,
&length[PROGRAM_IDX], label[PROGRAM_IDX]);
- check_label_and_length(label[PROGRAM_IDX], length[PROGRAM_IDX], "GL_PROGRAM");
+ pass = check_label_and_length(label[PROGRAM_IDX], length[PROGRAM_IDX],
+ "GL_PROGRAM") && pass;
glDeleteProgram(program);
}
@@ -193,7 +196,8 @@ test_object_label_types()
GetObjectLabel(GL_VERTEX_ARRAY, vertexArray, TestLabelLen + 1,
&length[VERTEX_ARRAY_IDX], label[VERTEX_ARRAY_IDX]);
- check_label_and_length(label[VERTEX_ARRAY_IDX], length[VERTEX_ARRAY_IDX], "GL_VERTEX_ARRAY");
+ pass = check_label_and_length(label[VERTEX_ARRAY_IDX], length[VERTEX_ARRAY_IDX],
+ "GL_VERTEX_ARRAY") && pass;
glDeleteVertexArrays(1, &vertexArray);
}
@@ -207,7 +211,8 @@ test_object_label_types()
GetObjectLabel(GL_RENDERBUFFER, renderbuffer, TestLabelLen + 1,
&length[RENDERBUFFER_IDX], label[RENDERBUFFER_IDX]);
- check_label_and_length(label[RENDERBUFFER_IDX], length[RENDERBUFFER_IDX], "GL_RENDERBUFFER");
+ pass = check_label_and_length(label[RENDERBUFFER_IDX], length[RENDERBUFFER_IDX],
+ "GL_RENDERBUFFER") && pass;
glDeleteRenderbuffers(1, &renderbuffer);
@@ -218,7 +223,8 @@ test_object_label_types()
GetObjectLabel(GL_FRAMEBUFFER, framebuffer, TestLabelLen + 1,
&length[FRAMEBUFFER_IDX], label[FRAMEBUFFER_IDX]);
- check_label_and_length(label[FRAMEBUFFER_IDX], length[FRAMEBUFFER_IDX], "GL_FRAMEBUFFER");
+ pass = check_label_and_length(label[FRAMEBUFFER_IDX], length[FRAMEBUFFER_IDX],
+ "GL_FRAMEBUFFER") && pass;
glDeleteFramebuffers(1, &framebuffer);
}
@@ -232,7 +238,8 @@ test_object_label_types()
ObjectLabel(GL_QUERY, query, -1, TestLabel);
GetObjectLabel(GL_QUERY, query, TestLabelLen + 1, &length[QUERY_IDX], label[QUERY_IDX]);
- check_label_and_length(label[QUERY_IDX], length[QUERY_IDX], "GL_TEST_QUERY");
+ pass = check_label_and_length(label[QUERY_IDX], length[QUERY_IDX],
+ "GL_TEST_QUERY") && pass;
glDeleteQueries(1, &query);
}
@@ -246,7 +253,8 @@ test_object_label_types()
GetObjectLabel(GL_PROGRAM_PIPELINE, programPipeline, TestLabelLen + 1,
&length[PROGRAM_PIPELINE_IDX], label[PROGRAM_PIPELINE_IDX]);
- check_label_and_length(label[PROGRAM_PIPELINE_IDX], length[PROGRAM_PIPELINE_IDX], "GL_PROGRAM_PIPELINE");
+ pass = check_label_and_length(label[PROGRAM_PIPELINE_IDX], length[PROGRAM_PIPELINE_IDX],
+ "GL_PROGRAM_PIPELINE") && pass;
glDeleteProgramPipelines(1, &programPipeline);
}
@@ -261,7 +269,8 @@ test_object_label_types()
GetObjectLabel(GL_TRANSFORM_FEEDBACK, transformFeedback, TestLabelLen + 1,
&length[TRANSFORM_FEEDBACK_IDX], label[TRANSFORM_FEEDBACK_IDX]);
- check_label_and_length(label[TRANSFORM_FEEDBACK_IDX], length[TRANSFORM_FEEDBACK_IDX], "GL_TRANSFORM_FEEDBACK");
+ pass = check_label_and_length(label[TRANSFORM_FEEDBACK_IDX], length[TRANSFORM_FEEDBACK_IDX],
+ "GL_TRANSFORM_FEEDBACK") && pass;
glDeleteTransformFeedbacks(1, &transformFeedback);
}
@@ -274,7 +283,8 @@ test_object_label_types()
ObjectLabel(GL_SAMPLER, sampler, -1, TestLabel);
GetObjectLabel(GL_SAMPLER, sampler, TestLabelLen + 1, &length[SAMPLER_IDX], label[SAMPLER_IDX]);
- check_label_and_length(label[SAMPLER_IDX], length[SAMPLER_IDX], "GL_SAMPLER");
+ pass = check_label_and_length(label[SAMPLER_IDX], length[SAMPLER_IDX],
+ "GL_SAMPLER") && pass;
glDeleteSamplers(1, &sampler);
}
@@ -285,7 +295,8 @@ test_object_label_types()
ObjectLabel(GL_TEXTURE, texture, -1, TestLabel);
GetObjectLabel(GL_TEXTURE, texture, TestLabelLen + 1, &length[TEXTURE_IDX], label[TEXTURE_IDX]);
- check_label_and_length(label[TEXTURE_IDX], length[TEXTURE_IDX], "GL_TEXTURE");
+ pass = check_label_and_length(label[TEXTURE_IDX], length[TEXTURE_IDX],
+ "GL_TEXTURE") && pass;
glDeleteTextures(1, &texture);
@@ -297,7 +308,8 @@ test_object_label_types()
ObjectLabel(GL_DISPLAY_LIST, displayList, -1, TestLabel);
GetObjectLabel(GL_DISPLAY_LIST, displayList, TestLabelLen + 1, &length[DISPLAY_LIST_IDX], label[DISPLAY_LIST_IDX]);
- check_label_and_length(label[DISPLAY_LIST_IDX], length[DISPLAY_LIST_IDX], "GL_DISPLAY_LIST");
+ pass = check_label_and_length(label[DISPLAY_LIST_IDX], length[DISPLAY_LIST_IDX],
+ "GL_DISPLAY_LIST") && pass;
glDeleteLists(displayList, 1);
#endif /* PIGLIT_USE_OPENGL */