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ASoC: fsl_sai: Update slots number according to bclk_ratio

Message ID 1659681926-13493-1-git-send-email-shengjiu.wang@nxp.com
State Accepted
Commit 837b40293de66a5b96f883f540512ec5c3867610
Headers show
Series ASoC: fsl_sai: Update slots number according to bclk_ratio | expand

Commit Message

Shengjiu Wang Aug. 5, 2022, 6:45 a.m. UTC
The bclk_ratio is set by .set_bclk_ratio API.
bclk_ratio = slots * slot_width
So if slots is not set by .set_tdm_slot, then it can be calculated
by bclk_ratio.

Signed-off-by: Shengjiu Wang <shengjiu.wang@nxp.com>
---
 sound/soc/fsl/fsl_sai.c | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

Comments

Mark Brown Aug. 24, 2022, 11:12 a.m. UTC | #1
On Fri, 5 Aug 2022 14:45:26 +0800, Shengjiu Wang wrote:
> The bclk_ratio is set by .set_bclk_ratio API.
> bclk_ratio = slots * slot_width
> So if slots is not set by .set_tdm_slot, then it can be calculated
> by bclk_ratio.
> 
> 

Applied to

   https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git for-next

Thanks!

[1/1] ASoC: fsl_sai: Update slots number according to bclk_ratio
      commit: 837b40293de66a5b96f883f540512ec5c3867610

All being well this means that it will be integrated into the linux-next
tree (usually sometime in the next 24 hours) and sent to Linus during
the next merge window (or sooner if it is a bug fix), however if
problems are discovered then the patch may be dropped or reverted.

You may get further e-mails resulting from automated or manual testing
and review of the tree, please engage with people reporting problems and
send followup patches addressing any issues that are reported if needed.

If any updates are required or you are submitting further changes they
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Thanks,
Mark
diff mbox series

Patch

diff --git a/sound/soc/fsl/fsl_sai.c b/sound/soc/fsl/fsl_sai.c
index 7523bb944b21..acf76ea21138 100644
--- a/sound/soc/fsl/fsl_sai.c
+++ b/sound/soc/fsl/fsl_sai.c
@@ -535,12 +535,14 @@  static int fsl_sai_hw_params(struct snd_pcm_substream *substream,
 	u32 pins, bclk;
 	int ret, i;
 
-	if (sai->slots)
-		slots = sai->slots;
-
 	if (sai->slot_width)
 		slot_width = sai->slot_width;
 
+	if (sai->slots)
+		slots = sai->slots;
+	else if (sai->bclk_ratio)
+		slots = sai->bclk_ratio / slot_width;
+
 	pins = DIV_ROUND_UP(channels, slots);
 
 	/*