@@ -412,6 +412,13 @@ config HID_GOOGLE_HAMMER
help
Say Y here if you have a Google Hammer device.
+config HID_GOOGLE_STADIA_FF
+ tristate "Google Stadia force feedback"
+ select INPUT_FF_MEMLESS
+ help
+ Say Y here if you want to enable force feedback support for the Google
+ Stadia controller.
+
config HID_VIVALDI
tristate "Vivaldi Keyboard"
select HID_VIVALDI_COMMON
@@ -55,6 +55,7 @@ obj-$(CONFIG_HID_GFRM) += hid-gfrm.o
obj-$(CONFIG_HID_GLORIOUS) += hid-glorious.o
obj-$(CONFIG_HID_VIVALDI_COMMON) += hid-vivaldi-common.o
obj-$(CONFIG_HID_GOOGLE_HAMMER) += hid-google-hammer.o
+obj-$(CONFIG_HID_GOOGLE_STADIA_FF) += hid-google-stadiaff.o
obj-$(CONFIG_HID_VIVALDI) += hid-vivaldi.o
obj-$(CONFIG_HID_GT683R) += hid-gt683r.o
obj-$(CONFIG_HID_GYRATION) += hid-gyration.o
new file mode 100644
@@ -0,0 +1,158 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Stadia controller rumble support.
+ *
+ * Copyright 2023 Google LLC
+ */
+
+#include <linux/hid.h>
+#include <linux/input.h>
+#include <linux/slab.h>
+#include <linux/module.h>
+
+#include "hid-ids.h"
+
+#define STADIA_FF_REPORT_ID 5
+
+struct stadiaff_device {
+ struct hid_device *hid;
+ struct hid_report *report;
+ spinlock_t lock;
+ bool removed;
+ uint16_t strong_magnitude;
+ uint16_t weak_magnitude;
+ struct work_struct work;
+};
+
+static void stadiaff_work(struct work_struct *work)
+{
+ struct stadiaff_device *stadiaff =
+ container_of(work, struct stadiaff_device, work);
+ struct hid_field *rumble_field = stadiaff->report->field[0];
+ unsigned long flags;
+
+ spin_lock_irqsave(&stadiaff->lock, flags);
+ rumble_field->value[0] = stadiaff->strong_magnitude;
+ rumble_field->value[1] = stadiaff->weak_magnitude;
+ spin_unlock_irqrestore(&stadiaff->lock, flags);
+
+ hid_hw_request(stadiaff->hid, stadiaff->report, HID_REQ_SET_REPORT);
+}
+
+static int stadiaff_play(struct input_dev *dev, void *data,
+ struct ff_effect *effect)
+{
+ struct hid_device *hid = input_get_drvdata(dev);
+ struct stadiaff_device *stadiaff = hid_get_drvdata(hid);
+ unsigned long flags;
+
+ spin_lock_irqsave(&stadiaff->lock, flags);
+ if (!stadiaff->removed) {
+ stadiaff->strong_magnitude = effect->u.rumble.strong_magnitude;
+ stadiaff->weak_magnitude = effect->u.rumble.weak_magnitude;
+ schedule_work(&stadiaff->work);
+ }
+ spin_unlock_irqrestore(&stadiaff->lock, flags);
+
+ return 0;
+}
+
+static int stadiaff_init(struct hid_device *hid)
+{
+ struct stadiaff_device *stadiaff;
+ struct hid_report *report;
+ struct hid_input *hidinput;
+ struct input_dev *dev;
+ int error;
+
+ if (list_empty(&hid->inputs)) {
+ hid_err(hid, "no inputs found\n");
+ return -ENODEV;
+ }
+ hidinput = list_entry(hid->inputs.next, struct hid_input, list);
+ dev = hidinput->input;
+
+ report = hid_validate_values(hid, HID_OUTPUT_REPORT,
+ STADIA_FF_REPORT_ID, 0, 2);
+ if (!report)
+ return -ENODEV;
+
+ stadiaff = devm_kzalloc(&hid->dev, sizeof(struct stadiaff_device),
+ GFP_KERNEL);
+ if (!stadiaff)
+ return -ENOMEM;
+
+ hid_set_drvdata(hid, stadiaff);
+
+ input_set_capability(dev, EV_FF, FF_RUMBLE);
+
+ error = input_ff_create_memless(dev, NULL, stadiaff_play);
+ if (error)
+ return error;
+
+ stadiaff->removed = false;
+ stadiaff->hid = hid;
+ stadiaff->report = report;
+ INIT_WORK(&stadiaff->work, stadiaff_work);
+ spin_lock_init(&stadiaff->lock);
+
+ hid_info(hid, "Force Feedback for Google Stadia controller\n");
+
+ return 0;
+}
+
+static int stadia_probe(struct hid_device *hdev, const struct hid_device_id *id)
+{
+ int ret;
+
+ ret = hid_parse(hdev);
+ if (ret) {
+ hid_err(hdev, "parse failed\n");
+ return ret;
+ }
+
+ ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_FF);
+ if (ret) {
+ hid_err(hdev, "hw start failed\n");
+ return ret;
+ }
+
+ ret = stadiaff_init(hdev);
+ if (ret) {
+ dev_err(&hdev->dev, "force feedback init failed\n");
+ hid_hw_stop(hdev);
+ return ret;
+ }
+
+ return 0;
+}
+
+static void stadia_remove(struct hid_device *hid)
+{
+ struct stadiaff_device *stadiaff = hid_get_drvdata(hid);
+ unsigned long flags;
+
+ spin_lock_irqsave(&stadiaff->lock, flags);
+ stadiaff->removed = true;
+ spin_unlock_irqrestore(&stadiaff->lock, flags);
+
+ cancel_work_sync(&stadiaff->work);
+ hid_hw_stop(hid);
+}
+
+static const struct hid_device_id stadia_devices[] = {
+ { HID_USB_DEVICE(USB_VENDOR_ID_GOOGLE, USB_DEVICE_ID_GOOGLE_STADIA) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_GOOGLE, USB_DEVICE_ID_GOOGLE_STADIA) },
+ { }
+};
+MODULE_DEVICE_TABLE(hid, stadia_devices);
+
+static struct hid_driver stadia_driver = {
+ .name = "stadia",
+ .id_table = stadia_devices,
+ .probe = stadia_probe,
+ .remove = stadia_remove,
+};
+module_hid_driver(stadia_driver);
+
+MODULE_LICENSE("GPL");
@@ -529,6 +529,7 @@
#define USB_DEVICE_ID_GOOGLE_MOONBALL 0x5044
#define USB_DEVICE_ID_GOOGLE_DON 0x5050
#define USB_DEVICE_ID_GOOGLE_EEL 0x5057
+#define USB_DEVICE_ID_GOOGLE_STADIA 0x9400
#define USB_VENDOR_ID_GOTOP 0x08f2
#define USB_DEVICE_ID_SUPER_Q2 0x007f
Add a hid-stadiaff module to support rumble based force feedback on the Google Stadia controller. This works using the HID output endpoint exposed on both the USB and BLE interface. Signed-off-by: Fabio Baltieri <fabiobaltieri@chromium.org> --- Hi, this adds rumble support to the stadia controller using the input interface. Up to now this has only been implemented at application level using hidraw: https://source.chromium.org/chromium/chromium/src/+/main:device/gamepad/hid_haptic_gamepad.cc Tested with fftest, works both over USB and BLE. Changes from v2: - check stadiaff_init value at probe time and fail the probe if init fails Changes from v1: - renamed the module to hid-google-stadiaff.c - added locking for passing the state to the worker code - added a module removed check to prevent the work from rescheduling drivers/hid/Kconfig | 7 ++ drivers/hid/Makefile | 1 + drivers/hid/hid-google-stadiaff.c | 158 ++++++++++++++++++++++++++++++ drivers/hid/hid-ids.h | 1 + 4 files changed, 167 insertions(+) create mode 100644 drivers/hid/hid-google-stadiaff.c