@@ -83,6 +83,7 @@ cairo_private cairo_gl_dispatch_entry_t dispatch_shaders_entries[] = {
DISPATCH_ENTRY_ARB (Uniform3f),
DISPATCH_ENTRY_ARB (Uniform4f),
DISPATCH_ENTRY_ARB (UniformMatrix3fv),
+ DISPATCH_ENTRY_ARB (UniformMatrix4fv),
DISPATCH_ENTRY_ARB (Uniform1i),
DISPATCH_ENTRY_LAST
};
@@ -210,6 +210,8 @@ typedef struct _cairo_gl_dispatch {
GLfloat w);
void (*UniformMatrix3fv) (GLint location, GLsizei count,
GLboolean transpose, const GLfloat *value);
+ void (*UniformMatrix4fv) (GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
void (*Uniform1i) (GLint location, GLint x);
/* Framebuffer objects */
From: Alexandros Frantzis <alexandros.frantzis@linaro.org> --- src/cairo-gl-dispatch-private.h | 1 + src/cairo-gl-private.h | 2 ++ 2 files changed, 3 insertions(+), 0 deletions(-)