@@ -1784,7 +1784,6 @@ static int dsi_populate_dsc_params(struct drm_dsc_config *dsc)
int hrd_delay;
int pre_num_extra_mux_bits, num_extra_mux_bits;
int slice_bits;
- int target_bpp_x16;
int data;
int final_value, final_scale;
int i;
@@ -1864,14 +1863,7 @@ static int dsi_populate_dsc_params(struct drm_dsc_config *dsc)
data = 2048 * (dsc->rc_model_size - dsc->initial_offset + num_extra_mux_bits);
dsc->slice_bpg_offset = DIV_ROUND_UP(data, groups_total);
- /* bpp * 16 + 0.5 */
- data = dsc->bits_per_pixel * 16;
- data *= 2;
- data++;
- data /= 2;
- target_bpp_x16 = data;
-
- data = (dsc->initial_xmit_delay * target_bpp_x16) / 16;
+ data = dsc->initial_xmit_delay * dsc->bits_per_pixel;
final_value = dsc->rc_model_size - data + num_extra_mux_bits;
dsc->final_offset = final_value;
Multiplying a value by 2 and adding 1 to it always results in a value that is uneven, and that 1 gets truncated immediately when performing integer division by 2 again. There is no "rounding" possible here. After that target_bpp_x16 is used to store a multiplication of bits_per_pixel by 16 which is only ever read to immediately be divided by 16 again, and is elided in much the same way. Fixes: b9080324d6ca ("drm/msm/dsi: add support for dsc data") Signed-off-by: Marijn Suijten <marijn.suijten@somainline.org> --- drivers/gpu/drm/msm/dsi/dsi_host.c | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-)