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[2/6] fbdev: Use screen_buffer in fb_sys_{read,write}()

Message ID 20230425142846.730-3-tzimmermann@suse.de
State Superseded
Headers show
Series drm,fbdev: Use fbdev's I/O helpers | expand

Commit Message

Thomas Zimmermann April 25, 2023, 2:28 p.m. UTC
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
 drivers/video/fbdev/core/fb_sys_fops.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
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Patch

diff --git a/drivers/video/fbdev/core/fb_sys_fops.c b/drivers/video/fbdev/core/fb_sys_fops.c
index cefb77b9546d..6589123f4127 100644
--- a/drivers/video/fbdev/core/fb_sys_fops.c
+++ b/drivers/video/fbdev/core/fb_sys_fops.c
@@ -39,7 +39,7 @@  ssize_t fb_sys_read(struct fb_info *info, char __user *buf, size_t count,
 	if (count + p > total_size)
 		count = total_size - p;
 
-	src = (void __force *)(info->screen_base + p);
+	src = info->screen_buffer + p;
 
 	if (info->fbops->fb_sync)
 		info->fbops->fb_sync(info);
@@ -87,7 +87,7 @@  ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
 		count = total_size - p;
 	}
 
-	dst = (void __force *) (info->screen_base + p);
+	dst = info->screen_buffer + p;
 
 	if (info->fbops->fb_sync)
 		info->fbops->fb_sync(info);