Message ID | 20170517145259.28979-2-alex.bennee@linaro.org |
---|---|
State | New |
Headers | show |
Series | gdb updates and cputlb traces | expand |
On 05/17/2017 11:52 AM, Alex Bennée wrote: > This script is a debugging tool for looking through the contents of a > replay log file. It is incomplete but should fail gracefully at events > it doesn't understand. > > It currently understands two different log formats as the audio > record/replay support was merged during since MTTCG. It was written to > help debug what has caused the BQL changes to break replay support. > > Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> > --- > scripts/replay-dump.py | 272 +++++++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 272 insertions(+) > create mode 100755 scripts/replay-dump.py > > diff --git a/scripts/replay-dump.py b/scripts/replay-dump.py > new file mode 100755 > index 0000000000..fdd178aba0 > --- /dev/null > +++ b/scripts/replay-dump.py > @@ -0,0 +1,272 @@ > +#!/usr/bin/env python > +# -*- coding: utf-8 -*- > +# > +# Dump the contents of a recorded execution stream > +# > +# Copyright (c) 2017 Alex Bennée <alex.bennee@linaro.org> > +# > +# This library is free software; you can redistribute it and/or > +# modify it under the terms of the GNU Lesser General Public > +# License as published by the Free Software Foundation; either > +# version 2 of the License, or (at your option) any later version. > +# > +# This library is distributed in the hope that it will be useful, > +# but WITHOUT ANY WARRANTY; without even the implied warranty of > +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU > +# Lesser General Public License for more details. > +# > +# You should have received a copy of the GNU Lesser General Public > +# License along with this library; if not, see <http://www.gnu.org/licenses/>. > + > +import argparse > +import struct > +from collections import namedtuple > + > +# This mirrors some of the global replay state which some of the > +# stream loading refers to. Some decoders may read the next event so > +# we need handle that case. Calling reuse_event will ensure the next > +# event is read from the cache rather than advancing the file. > + > +class ReplayState(object): > + def __init__(self): > + self.event = -1 > + self.event_count = 0 > + self.already_read = False > + self.current_checkpoint = 0 > + self.checkpoint = 0 > + > + def set_event(self, ev): > + self.event = ev > + self.event_count += 1 > + > + def get_event(self): > + self.already_read = False > + return self.event > + > + def reuse_event(self, ev): > + self.event = ev > + self.already_read = True > + > + def set_checkpoint(self): > + self.checkpoint = self.event - self.checkpoint_start > + > + def get_checkpoint(self): > + return self.checkpoint > + > +replay_state = ReplayState() > + > +# Simple read functions that mirror replay-internal.c > +# The file-stream is big-endian and manually written out a byte at a time. > + > +def read_byte(fin): > + "Read a single byte" > + return struct.unpack('>B', fin.read(1))[0] > + > +def read_event(fin): > + "Read a single byte event, but save some state" > + if replay_state.already_read: > + return replay_state.get_event() > + else: > + replay_state.set_event(read_byte(fin)) > + return replay_state.event > + > +def read_word(fin): > + "Read a 16 bit word" > + return struct.unpack('>H', fin.read(2))[0] > + > +def read_dword(fin): > + "Read a 32 bit word" > + return struct.unpack('>I', fin.read(4))[0] > + > +def read_qword(fin): > + "Read a 64 bit word" > + return struct.unpack('>Q', fin.read(8))[0] > + > +# Generic decoder structure > +Decoder = namedtuple("Decoder", "eid name fn") > + > +def call_decode(table, index, dumpfile): > + "Search decode table for next step" > + decoder = next((d for d in table if d.eid == index), None) > + if not decoder: > + print "Could not decode index: %d" % (index) > + print "Entry is: %s" % (decoder) > + print "Decode Table is:\n%s" % (table) > + return False > + else: > + return decoder.fn(decoder.eid, decoder.name, dumpfile) > + > +# Print event > +def print_event(eid, name, string=None, event_count=None): > + "Print event with count" > + if not event_count: > + event_count = replay_state.event_count > + > + if string: > + print "%d:%s(%d) %s" % (event_count, name, eid, string) > + else: > + print "%d:%s(%d)" % (event_count, name, eid) > + > + > +# Decoders for each event type > + > +def decode_unimp(eid, name, _unused_dumpfile): > + "Unimplimented decoder, will trigger exit" > + print "%s not handled - will now stop" % (name) > + return False > + > +# Checkpoint decoder > +def swallow_async_qword(eid, name, dumpfile): > + "Swallow a qword of data without looking at it" > + step_id = read_qword(dumpfile) > + print " %s(%d) @ %d" % (name, eid, step_id) > + return True > + > +async_decode_table = [ Decoder(0, "REPLAY_ASYNC_EVENT_BH", swallow_async_qword), > + Decoder(1, "REPLAY_ASYNC_INPUT", decode_unimp), > + Decoder(2, "REPLAY_ASYNC_INPUT_SYNC", decode_unimp), > + Decoder(3, "REPLAY_ASYNC_CHAR_READ", decode_unimp), > + Decoder(4, "REPLAY_ASYNC_EVENT_BLOCK", decode_unimp), > + Decoder(5, "REPLAY_ASYNC_EVENT_NET", decode_unimp), > +] > +# See replay_read_events/replay_read_event > +def decode_async(eid, name, dumpfile): > + """Decode an ASYNC event""" > + > + print_event(eid, name) > + > + async_event_kind = read_byte(dumpfile) > + async_event_checkpoint = read_byte(dumpfile) > + > + if async_event_checkpoint != replay_state.current_checkpoint: > + print " mismatch between checkpoint %d and async data %d" % ( > + replay_state.current_checkpoint, async_event_checkpoint) > + return True > + > + return call_decode(async_decode_table, async_event_kind, dumpfile) > + > + > +def decode_instruction(eid, name, dumpfile): > + ins_diff = read_dword(dumpfile) > + print_event(eid, name, "0x%x" % (ins_diff)) > + return True > + > +def decode_audio_out(eid, name, dumpfile): > + audio_data = read_dword(dumpfile) > + print_event(eid, name, "%d" % (audio_data)) > + return True > + > +def decode_checkpoint(eid, name, dumpfile): > + """Decode a checkpoint. > + > + Checkpoints contain a series of async events with their own specific data. > + """ > + replay_state.set_checkpoint() > + # save event count as we peek ahead > + event_number = replay_state.event_count > + next_event = read_event(dumpfile) > + > + # if the next event is EVENT_ASYNC there are a bunch of > + # async events to read, otherwise we are done > + if next_event != 3: > + print_event(eid, name, "no additional data", event_number) > + else: > + print_event(eid, name, "more data follows", event_number) > + > + replay_state.reuse_event(next_event) > + return True > + > +def decode_checkpoint_init(eid, name, dumpfile): > + print_event(eid, name) > + return True > + > +def decode_interrupt(eid, name, dumpfile): > + print_event(eid, name) > + return True > + > +def decode_clock(eid, name, dumpfile): > + clock_data = read_qword(dumpfile) > + print_event(eid, name, "0x%x" % (clock_data)) > + return True > + > + > +# pre-MTTCG merge > +v5_event_table = [Decoder(0, "EVENT_INSTRUCTION", decode_instruction), > + Decoder(1, "EVENT_INTERRUPT", decode_interrupt), > + Decoder(2, "EVENT_EXCEPTION", decode_unimp), > + Decoder(3, "EVENT_ASYNC", decode_async), > + Decoder(4, "EVENT_SHUTDOWN", decode_unimp), > + Decoder(5, "EVENT_CHAR_WRITE", decode_unimp), > + Decoder(6, "EVENT_CHAR_READ_ALL", decode_unimp), > + Decoder(7, "EVENT_CHAR_READ_ALL_ERROR", decode_unimp), > + Decoder(8, "EVENT_CLOCK_HOST", decode_clock), > + Decoder(9, "EVENT_CLOCK_VIRTUAL_RT", decode_clock), > + Decoder(10, "EVENT_CP_CLOCK_WARP_START", decode_checkpoint), > + Decoder(11, "EVENT_CP_CLOCK_WARP_ACCOUNT", decode_checkpoint), > + Decoder(12, "EVENT_CP_RESET_REQUESTED", decode_checkpoint), > + Decoder(13, "EVENT_CP_SUSPEND_REQUESTED", decode_checkpoint), > + Decoder(14, "EVENT_CP_CLOCK_VIRTUAL", decode_checkpoint), > + Decoder(15, "EVENT_CP_CLOCK_HOST", decode_checkpoint), > + Decoder(16, "EVENT_CP_CLOCK_VIRTUAL_RT", decode_checkpoint), > + Decoder(17, "EVENT_CP_INIT", decode_checkpoint_init), > + Decoder(18, "EVENT_CP_RESET", decode_checkpoint), > +] > + > +# post-MTTCG merge, AUDIO support added > +v6_event_table = [Decoder(0, "EVENT_INSTRUCTION", decode_instruction), > + Decoder(1, "EVENT_INTERRUPT", decode_interrupt), > + Decoder(2, "EVENT_EXCEPTION", decode_unimp), > + Decoder(3, "EVENT_ASYNC", decode_async), > + Decoder(4, "EVENT_SHUTDOWN", decode_unimp), > + Decoder(5, "EVENT_CHAR_WRITE", decode_unimp), > + Decoder(6, "EVENT_CHAR_READ_ALL", decode_unimp), > + Decoder(7, "EVENT_CHAR_READ_ALL_ERROR", decode_unimp), > + Decoder(8, "EVENT_AUDIO_OUT", decode_audio_out), > + Decoder(9, "EVENT_AUDIO_IN", decode_unimp), > + Decoder(10, "EVENT_CLOCK_HOST", decode_clock), > + Decoder(11, "EVENT_CLOCK_VIRTUAL_RT", decode_clock), > + Decoder(12, "EVENT_CP_CLOCK_WARP_START", decode_checkpoint), > + Decoder(13, "EVENT_CP_CLOCK_WARP_ACCOUNT", decode_checkpoint), > + Decoder(14, "EVENT_CP_RESET_REQUESTED", decode_checkpoint), > + Decoder(15, "EVENT_CP_SUSPEND_REQUESTED", decode_checkpoint), > + Decoder(16, "EVENT_CP_CLOCK_VIRTUAL", decode_checkpoint), > + Decoder(17, "EVENT_CP_CLOCK_HOST", decode_checkpoint), > + Decoder(18, "EVENT_CP_CLOCK_VIRTUAL_RT", decode_checkpoint), > + Decoder(19, "EVENT_CP_INIT", decode_checkpoint_init), > + Decoder(20, "EVENT_CP_RESET", decode_checkpoint), > +] > + > +def parse_arguments(): > + "Grab arguments for script" > + parser = argparse.ArgumentParser() > + parser.add_argument("-f", "--file", help='record/replay dump to read from', > + required=True) > + return parser.parse_args() > + > +def decode_file(filename): > + "Decode a record/replay dump" > + dumpfile = open(filename, "rb") > + > + # read and throwaway the header > + version = read_dword(dumpfile) > + junk = read_qword(dumpfile) > + > + print "HEADER: version 0x%x" % (version) > + if version == 0xe02006: > + event_decode_table = v6_event_table > + replay_state.checkpoint_start = 12 > + else: > + event_decode_table = v5_event_table > + replay_state.checkpoint_start = 10 > + > + try: > + decode_ok = True > + while decode_ok: > + event = read_event(dumpfile) > + decode_ok = call_decode(event_decode_table, event, dumpfile) > + finally: > + dumpfile.close() > + > +if __name__ == "__main__": > + args = parse_arguments() > + decode_file(args.file) >
diff --git a/scripts/replay-dump.py b/scripts/replay-dump.py new file mode 100755 index 0000000000..fdd178aba0 --- /dev/null +++ b/scripts/replay-dump.py @@ -0,0 +1,272 @@ +#!/usr/bin/env python +# -*- coding: utf-8 -*- +# +# Dump the contents of a recorded execution stream +# +# Copyright (c) 2017 Alex Bennée <alex.bennee@linaro.org> +# +# This library is free software; you can redistribute it and/or +# modify it under the terms of the GNU Lesser General Public +# License as published by the Free Software Foundation; either +# version 2 of the License, or (at your option) any later version. +# +# This library is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# Lesser General Public License for more details. +# +# You should have received a copy of the GNU Lesser General Public +# License along with this library; if not, see <http://www.gnu.org/licenses/>. + +import argparse +import struct +from collections import namedtuple + +# This mirrors some of the global replay state which some of the +# stream loading refers to. Some decoders may read the next event so +# we need handle that case. Calling reuse_event will ensure the next +# event is read from the cache rather than advancing the file. + +class ReplayState(object): + def __init__(self): + self.event = -1 + self.event_count = 0 + self.already_read = False + self.current_checkpoint = 0 + self.checkpoint = 0 + + def set_event(self, ev): + self.event = ev + self.event_count += 1 + + def get_event(self): + self.already_read = False + return self.event + + def reuse_event(self, ev): + self.event = ev + self.already_read = True + + def set_checkpoint(self): + self.checkpoint = self.event - self.checkpoint_start + + def get_checkpoint(self): + return self.checkpoint + +replay_state = ReplayState() + +# Simple read functions that mirror replay-internal.c +# The file-stream is big-endian and manually written out a byte at a time. + +def read_byte(fin): + "Read a single byte" + return struct.unpack('>B', fin.read(1))[0] + +def read_event(fin): + "Read a single byte event, but save some state" + if replay_state.already_read: + return replay_state.get_event() + else: + replay_state.set_event(read_byte(fin)) + return replay_state.event + +def read_word(fin): + "Read a 16 bit word" + return struct.unpack('>H', fin.read(2))[0] + +def read_dword(fin): + "Read a 32 bit word" + return struct.unpack('>I', fin.read(4))[0] + +def read_qword(fin): + "Read a 64 bit word" + return struct.unpack('>Q', fin.read(8))[0] + +# Generic decoder structure +Decoder = namedtuple("Decoder", "eid name fn") + +def call_decode(table, index, dumpfile): + "Search decode table for next step" + decoder = next((d for d in table if d.eid == index), None) + if not decoder: + print "Could not decode index: %d" % (index) + print "Entry is: %s" % (decoder) + print "Decode Table is:\n%s" % (table) + return False + else: + return decoder.fn(decoder.eid, decoder.name, dumpfile) + +# Print event +def print_event(eid, name, string=None, event_count=None): + "Print event with count" + if not event_count: + event_count = replay_state.event_count + + if string: + print "%d:%s(%d) %s" % (event_count, name, eid, string) + else: + print "%d:%s(%d)" % (event_count, name, eid) + + +# Decoders for each event type + +def decode_unimp(eid, name, _unused_dumpfile): + "Unimplimented decoder, will trigger exit" + print "%s not handled - will now stop" % (name) + return False + +# Checkpoint decoder +def swallow_async_qword(eid, name, dumpfile): + "Swallow a qword of data without looking at it" + step_id = read_qword(dumpfile) + print " %s(%d) @ %d" % (name, eid, step_id) + return True + +async_decode_table = [ Decoder(0, "REPLAY_ASYNC_EVENT_BH", swallow_async_qword), + Decoder(1, "REPLAY_ASYNC_INPUT", decode_unimp), + Decoder(2, "REPLAY_ASYNC_INPUT_SYNC", decode_unimp), + Decoder(3, "REPLAY_ASYNC_CHAR_READ", decode_unimp), + Decoder(4, "REPLAY_ASYNC_EVENT_BLOCK", decode_unimp), + Decoder(5, "REPLAY_ASYNC_EVENT_NET", decode_unimp), +] +# See replay_read_events/replay_read_event +def decode_async(eid, name, dumpfile): + """Decode an ASYNC event""" + + print_event(eid, name) + + async_event_kind = read_byte(dumpfile) + async_event_checkpoint = read_byte(dumpfile) + + if async_event_checkpoint != replay_state.current_checkpoint: + print " mismatch between checkpoint %d and async data %d" % ( + replay_state.current_checkpoint, async_event_checkpoint) + return True + + return call_decode(async_decode_table, async_event_kind, dumpfile) + + +def decode_instruction(eid, name, dumpfile): + ins_diff = read_dword(dumpfile) + print_event(eid, name, "0x%x" % (ins_diff)) + return True + +def decode_audio_out(eid, name, dumpfile): + audio_data = read_dword(dumpfile) + print_event(eid, name, "%d" % (audio_data)) + return True + +def decode_checkpoint(eid, name, dumpfile): + """Decode a checkpoint. + + Checkpoints contain a series of async events with their own specific data. + """ + replay_state.set_checkpoint() + # save event count as we peek ahead + event_number = replay_state.event_count + next_event = read_event(dumpfile) + + # if the next event is EVENT_ASYNC there are a bunch of + # async events to read, otherwise we are done + if next_event != 3: + print_event(eid, name, "no additional data", event_number) + else: + print_event(eid, name, "more data follows", event_number) + + replay_state.reuse_event(next_event) + return True + +def decode_checkpoint_init(eid, name, dumpfile): + print_event(eid, name) + return True + +def decode_interrupt(eid, name, dumpfile): + print_event(eid, name) + return True + +def decode_clock(eid, name, dumpfile): + clock_data = read_qword(dumpfile) + print_event(eid, name, "0x%x" % (clock_data)) + return True + + +# pre-MTTCG merge +v5_event_table = [Decoder(0, "EVENT_INSTRUCTION", decode_instruction), + Decoder(1, "EVENT_INTERRUPT", decode_interrupt), + Decoder(2, "EVENT_EXCEPTION", decode_unimp), + Decoder(3, "EVENT_ASYNC", decode_async), + Decoder(4, "EVENT_SHUTDOWN", decode_unimp), + Decoder(5, "EVENT_CHAR_WRITE", decode_unimp), + Decoder(6, "EVENT_CHAR_READ_ALL", decode_unimp), + Decoder(7, "EVENT_CHAR_READ_ALL_ERROR", decode_unimp), + Decoder(8, "EVENT_CLOCK_HOST", decode_clock), + Decoder(9, "EVENT_CLOCK_VIRTUAL_RT", decode_clock), + Decoder(10, "EVENT_CP_CLOCK_WARP_START", decode_checkpoint), + Decoder(11, "EVENT_CP_CLOCK_WARP_ACCOUNT", decode_checkpoint), + Decoder(12, "EVENT_CP_RESET_REQUESTED", decode_checkpoint), + Decoder(13, "EVENT_CP_SUSPEND_REQUESTED", decode_checkpoint), + Decoder(14, "EVENT_CP_CLOCK_VIRTUAL", decode_checkpoint), + Decoder(15, "EVENT_CP_CLOCK_HOST", decode_checkpoint), + Decoder(16, "EVENT_CP_CLOCK_VIRTUAL_RT", decode_checkpoint), + Decoder(17, "EVENT_CP_INIT", decode_checkpoint_init), + Decoder(18, "EVENT_CP_RESET", decode_checkpoint), +] + +# post-MTTCG merge, AUDIO support added +v6_event_table = [Decoder(0, "EVENT_INSTRUCTION", decode_instruction), + Decoder(1, "EVENT_INTERRUPT", decode_interrupt), + Decoder(2, "EVENT_EXCEPTION", decode_unimp), + Decoder(3, "EVENT_ASYNC", decode_async), + Decoder(4, "EVENT_SHUTDOWN", decode_unimp), + Decoder(5, "EVENT_CHAR_WRITE", decode_unimp), + Decoder(6, "EVENT_CHAR_READ_ALL", decode_unimp), + Decoder(7, "EVENT_CHAR_READ_ALL_ERROR", decode_unimp), + Decoder(8, "EVENT_AUDIO_OUT", decode_audio_out), + Decoder(9, "EVENT_AUDIO_IN", decode_unimp), + Decoder(10, "EVENT_CLOCK_HOST", decode_clock), + Decoder(11, "EVENT_CLOCK_VIRTUAL_RT", decode_clock), + Decoder(12, "EVENT_CP_CLOCK_WARP_START", decode_checkpoint), + Decoder(13, "EVENT_CP_CLOCK_WARP_ACCOUNT", decode_checkpoint), + Decoder(14, "EVENT_CP_RESET_REQUESTED", decode_checkpoint), + Decoder(15, "EVENT_CP_SUSPEND_REQUESTED", decode_checkpoint), + Decoder(16, "EVENT_CP_CLOCK_VIRTUAL", decode_checkpoint), + Decoder(17, "EVENT_CP_CLOCK_HOST", decode_checkpoint), + Decoder(18, "EVENT_CP_CLOCK_VIRTUAL_RT", decode_checkpoint), + Decoder(19, "EVENT_CP_INIT", decode_checkpoint_init), + Decoder(20, "EVENT_CP_RESET", decode_checkpoint), +] + +def parse_arguments(): + "Grab arguments for script" + parser = argparse.ArgumentParser() + parser.add_argument("-f", "--file", help='record/replay dump to read from', + required=True) + return parser.parse_args() + +def decode_file(filename): + "Decode a record/replay dump" + dumpfile = open(filename, "rb") + + # read and throwaway the header + version = read_dword(dumpfile) + junk = read_qword(dumpfile) + + print "HEADER: version 0x%x" % (version) + if version == 0xe02006: + event_decode_table = v6_event_table + replay_state.checkpoint_start = 12 + else: + event_decode_table = v5_event_table + replay_state.checkpoint_start = 10 + + try: + decode_ok = True + while decode_ok: + event = read_event(dumpfile) + decode_ok = call_decode(event_decode_table, event, dumpfile) + finally: + dumpfile.close() + +if __name__ == "__main__": + args = parse_arguments() + decode_file(args.file)
This script is a debugging tool for looking through the contents of a replay log file. It is incomplete but should fail gracefully at events it doesn't understand. It currently understands two different log formats as the audio record/replay support was merged during since MTTCG. It was written to help debug what has caused the BQL changes to break replay support. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> --- scripts/replay-dump.py | 272 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 272 insertions(+) create mode 100755 scripts/replay-dump.py -- 2.11.0